We have recently added 3DF Zephyr Lite 2.0 on Steam Greenlight! If you have a Steam Account and wish to bring Zephyr on Valve’s platform, you may do so at our Greenlight page!
We are glad to announce that 3Dflow was enlisted as sponsor of ICIAP 2015, the 18th International Conference on Image Analysis and Processing which will take place on 7-11th September 2015 in Genova, Italy. Further information about conference … Read More
3DF Zephyr v2.0 is finally here! The biggest update to 3DF Zephyr is ready for download: enjoy lots of new core improvements for both speed and accuracy, as well as tons of new exciting features! What’s new in this update? … Read More
After days of hard work, Sunny has risen! We are talking about a cloud web service conceived for all pros who need to perform 3D reconstructions even if they miss powerful hardware or they can not run challenging processes on their own. … Read More
3DF Zephyr 2.0 is almost ready! We are currently beta testing the latest build! Among the new core features, we’re happy to announce our cloud based 3D scanning service, 3DF Sunny (which is also in beta!). We are very excited … Read More
Here at 3Dflow we constantly pay attention to needs. These allow us figuring out the approaches to perform a tool as handy as functional. Listening to the struggles that pros live every day is the only chance to help the latter overcome them. Our aim … Read More
The newest version (v1.600) of 3DF Zephyr is ready for download! This new version features general improvements in both the SfM and the MVS phases, as well as new UI improvements throughout the application (mostly for new users, with tooltips … Read More
We are glad and proud to announce that 3Dflow has just become a partner of Project Mosul, an initiative started by Matthew Vincent (ITN-DCH Researcher), Chance Coughenour (ITN-DCH Researcher), and Marinos Ioannides (ITN-DCH Coordinator) of the Initial Training Network for … Read More
3Dflow has recently released the long‐awaited Lite version of Zephyr. It keeps its well‐known 3D reconstruction workflow, from Structure from Motion step up to the texture generation. The only change is in the GUI renovated design (chill out, Masquerade didn’t … Read More
We will be at plast 2015 from May, 5th to May, 9th, the international exhibition for plastics and rubber industries. Come find us at Pav 11 Stand B183!