My first attempt to create a 3D model of a part of a single house did not brought the desired outcome.
However, I would like to start by giving some information and then I will explain the above issue. All the photographs that I took were with a DJI Phantom Pro V2 and I used the 3DF Zephyr Lite version. Before to start to create a 3D model of a building, I created a 3D model of a field with some ground piles. With almost 100 photographs, which I took them through a flight mission of an application, I can say that the 3D model was pretty good. Nevertheless, I believe that there are some allowances of improvement.
Then I said to experiment with something different, like a façade of a house. I took manually 139 photographs through my drone from different heights and distances. I inserted them to the software and I created the textured mesh. The textured mesh looked very bad, as you can notice from the attached picture. There are some holes; the texture is not smooth or clear. The exterior walls are not flat but there are a lot of concavities. I noticed that the holes and the concavities were on the walls’surfaces, which were painted white or beige. On the other hand, the spots that were rougher, e.g. roof tiles or exterior wall cladding looked better than the others.
I decided to do some other trials by changing some settings through the process or adding a filter. I checked the ‘Image Quality Index’ (most of them were almost red, which is bad, and I do not know why) and the ‘Camera Stats’ and I started a new project by subtracting 20 photographs. I used the following mesh filters: laplacian smoother, bilateral smoother, fill holes and photoconsistency. I used the aerial or urban preset and the default or deep in details preset. By doing all these changes I did not manage to accomplish a better result from the first textured mesh with the 139 photographs. Frankly, they were worst.
So I would like to ask for your help by giving me advices and guidelines in order to improve my 3D model but at the same time to ameliorate my skills with this software because I really liked it. As a civil engineer I am interested with the potentials that this software provides.
Which parts I have to check in order to change some settings, which will give me the desired outcome?
You have to be more careful when you want to create a 3D model of a façade than a surface of a field?
Shall I use different techniques when I take photographs of a façade than a field? The answer of this question will play a significant role for the process of the 3D model’s creation?
Which are the characteristics of a good 3D model? What checks I have to do?
What do you advice me to do in order to learn better the software?
Thanks a lot.
However, I would like to start by giving some information and then I will explain the above issue. All the photographs that I took were with a DJI Phantom Pro V2 and I used the 3DF Zephyr Lite version. Before to start to create a 3D model of a building, I created a 3D model of a field with some ground piles. With almost 100 photographs, which I took them through a flight mission of an application, I can say that the 3D model was pretty good. Nevertheless, I believe that there are some allowances of improvement.
Then I said to experiment with something different, like a façade of a house. I took manually 139 photographs through my drone from different heights and distances. I inserted them to the software and I created the textured mesh. The textured mesh looked very bad, as you can notice from the attached picture. There are some holes; the texture is not smooth or clear. The exterior walls are not flat but there are a lot of concavities. I noticed that the holes and the concavities were on the walls’surfaces, which were painted white or beige. On the other hand, the spots that were rougher, e.g. roof tiles or exterior wall cladding looked better than the others.
I decided to do some other trials by changing some settings through the process or adding a filter. I checked the ‘Image Quality Index’ (most of them were almost red, which is bad, and I do not know why) and the ‘Camera Stats’ and I started a new project by subtracting 20 photographs. I used the following mesh filters: laplacian smoother, bilateral smoother, fill holes and photoconsistency. I used the aerial or urban preset and the default or deep in details preset. By doing all these changes I did not manage to accomplish a better result from the first textured mesh with the 139 photographs. Frankly, they were worst.
So I would like to ask for your help by giving me advices and guidelines in order to improve my 3D model but at the same time to ameliorate my skills with this software because I really liked it. As a civil engineer I am interested with the potentials that this software provides.
Which parts I have to check in order to change some settings, which will give me the desired outcome?
You have to be more careful when you want to create a 3D model of a façade than a surface of a field?
Shall I use different techniques when I take photographs of a façade than a field? The answer of this question will play a significant role for the process of the 3D model’s creation?
Which are the characteristics of a good 3D model? What checks I have to do?
What do you advice me to do in order to learn better the software?
Thanks a lot.
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