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You can also use the cut with bounding box tool in zephyr. That will create new polygons from the intersection, creating a clean cut like requested, so you don't need to exit zephyr to achieve that
Hi kafkaf21 - The selection tool selects the mesh polygons which is why you see the jagged edges - It's currently not possible to achieve what you are after in Zephyr.
Hi,
Us there a way to cut the mesh smoothly?
When I use the selection tool they select the polygons, leaving jagged edges like this: ?
I need to cut it smoothly like this:
If this cannot be done in 3df, can it be done in blender and if yes, what is the best, and easiest way to achieve a smooth cut??
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