The Export menu allows export of different elements from the workspace as standalone files (for example, an obj file) or to other services (for example, direct upload to YouTube).


The "Export cameras and points" function


This function is not available in 3DF Zephyr Lite and 3DF Zephyr Free.


This function allows to export:


 - camera's internal and external parameters and projection matrices (different file formats available);


 - sparse point cloud and camera visibility;


 - cameras to Bundler (.rd .out) and NERF/Blender formats (.json);


 - undistorted images with full or internal distortion bounding box;

The "export dense point cloud" function


This function is not available in 3DF Zephyr Lite and 3DF Zephyr Free.


This function allows for exporting dense point clouds into different file formats.


The first option in the export dialog allows the selection of the desired dense point cloud since more than one dense point cloud can coexist in the same workspace.


The "Export format" option allows you to select the desired export format - it is possible to export directly into .ply, .pts, .ptx, .xyz, .txt, .las, .e57, .ncn, .laz, .rcp and to the 3D visualization web service Sketchfab. By selecting certain formats, some advanced options may or may not be enabled.

The "Export colors" option (if selected and for the supported formats) allows for exporting the point colors.


The "Export normals" option (if selected and for the supported formats) allows for exporting the normals.


The "Use binary encoding" option (if selected and for the supported formats) allows for exporting dense point clouds in binary mode (or in text mode if not selected).


The "Decimate" option (if selected) allows the automatic decimation of the dense point cloud point number up to the desired value (as defined by the Max point cloud option).


The "Local rendering reference system" option (if selected and for the supported formats) allows for exporting the dense point cloud by using the local rendering reference system.


The "Export mesh" function


This function allows for exporting the generated meshes to different file formats.


The first option in the export dialog allows selection of the desired mesh, since more meshes can coexist in the same workspace.


3DF Zephyr Lite allows for exporting 3D meshes to .ply, .stl, .obj/mtl and and to the 3D visualization web service Sketchfab. By selecting certain formats, some advanced options may or may not be enabled.


In addition to the above file formats, 3DF Zephyr allows you to export 3D meshes to .fbx, pdf3D, Universal3D, Collada (.dae), .3mf and .dxf file formats. Please note that the fbx format also allows you to export the camera positions.


The "Export normals" option (if selected and for the supported formats) allows for exporting the normals


The "Use binary encoding" option (if selected and for the supported formats) allows for exporting in binary mode (or in text mode if not selected)


The "Export cameras" option (only for 3DF Zephyr, if selected and for the supported formats) allows you to save the camera positions.


The "Remesh before exporting"  option (if selected) allows the execution of the remeshing algorithm, which will generate a new mesh with a vertex count as higher as the number defined by the user.


The "Add comment" option (if selected and for the supported formats) allows the addition of a text comment as file metadata.

The "Export textured mesh" function


This function allows the export of the generated textured meshes in different file formats.


The first option in the export dialog allows the selection of the desired textured mesh, since more textured meshes can coexist in the same workspace.


3DF Zephyr Free can only export textured meshes in a limited number of formats as well as 3D visualization on Sketchfab.


3DF Zephyr Lite allows for exporting textured meshes to .ply, .obj/mtl and and to the 3D visualization web service Sketchfab. By selecting certain formats, some advanced options may or may not be enabled.


3DF Zephyr also allows for exporting (in addition to the formats exported by 3DF Zephyr lite) textured meshes to .fbx, pdf 3D, Universal3D, Collada and USD file formats. Please note that the fbx format also allows export of the camera positions.


The "Export normals" option (if selected and for the supported formats) allows the export of the normals.


The "Use binary encoding" option (if selected and for the supported formats) allows for exporting in binary mode (or in text mode if not selected).


The "Export cameras" option (not available in 3DF Zephyr Lite and 3DF Zephyr Free), if selected and for the supported formats, allows for saving the camera positions.


The "Add comment" option (if selected and for the supported formats) allows addition of a text comment as file metadata.


This dialog also allows you to choose, when available, the texture export format (PNG, JPG, EXR and TIFF32) as well as select the maximum size of the texture. If you wish to rescale the texture, please note that it's a simple rescaling operation, which does not add detail. You may rescale to a fixed power of two size or automatically compute the nearest power of two value.


The "Export LOD Mesh" function


This function is not available in 3DF Zephyr Lite and 3DF Zephyr Free.


The mesh will be re-generated and split into a certain number of tiles in order to preserve level of detail over huge meshes. Export formats available: Kmz, Zip, Osgb, Ive, Obj, Gltf, Glb+dds Gzip.


The "Export control points" function


This function is not available in 3DF Zephyr Lite and 3DF Zephyr Free.


This button opens the same dialog that the "Export data" button shows from the "Control point" panel.


The "Export workspace" function


This function is not available in 3DF Zephyr Lite and 3DF Zephyr Free.

This function allows the  export of the workspace to .ply/text files.


The "Export processing report" function


This function is not available in 3DF Zephyr Lite and 3DF Zephyr Free.

This function will create a pdf report about the current workspace. The report will contain information about the workspace, from the sparse point cloud to the textured mesh, with a technical summary and statistics.


The "Export current view as PDF"


This function allows for generating a screenshot of the workspace current view, as a PDF file.


The "Take screenshot" function


Like the "Export current view as PDF" function, this function allows for creating a screenshot of the current view, as an image file. Some additional options are available, such as the possibility to have a transparent background.