Ideas to make 3DF bad to the bone

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  • Gregchop
    3Dflourished
    • Feb 2018
    • 38

    Ideas to make 3DF bad to the bone

    I have a few suggestions
    1) Work on the mesh surface (Seriously) Far to many outlyers are used in the calculation
    2) Start working on Mesh recognition (Planer Surfaces, Splines, Circle Etc...)
    3) Allow Point Manipulation once the Mesh is created (Give us some Mesh Tools)
    4) Add Some Photo Filters that can remove Gloss Effects from Images
    5) Add some more Modeling tools :-)
    6) Add the ability to Convert the triangles into subdivide...that would be friggen awesome


    Will add more depending on how these are recieved
    Last edited by Gregchop; 2018-03-16, 11:23 PM.
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