Camera export

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  • yusufes
    3Dflower
    • Sep 2015
    • 3

    Camera export

    How can i export camera in zephry?
    i try, and export camera data , but i dont use it.
    i want to export camera data in 3dmax and blender. How can i do that?


    ### 3DFZephyr Internals Camera Parameters
    ### ImageName fx fy cx cy skew k1 k2 k3 p1 p2
    ada_0.jpg 763.839608 763.839608 643.123666 365.539828 -0.000000 -0.124559 0.076109 0.000000 0.000000 0.000000
    ada_1.jpg 763.839608 763.839608 643.123666 365.539828 -0.000000 -0.124559 0.076109 0.000000 0.000000 0.000000
    ada_2.jpg 763.839608 763.839608 643.123666 365.539828 -0.000000 -0.124559 0.076109 0.000000 0.000000 0.000000
    ada_3.jpg 763.839608 763.839608 643.123666 365.539828 -0.000000 -0.124559 0.076109 0.000000 0.000000 0.000000
    ada_4.jpg 763.839608 763.839608 643.123666 365.539828 -0.000000 -0.124559 0.076109 0.000000 0.000000 0.000000
    ada_5.jpg 763.839608 763.839608 643.123666 365.539828 -0.000000 -0.124559 0.076109 0.000000 0.000000 0.000000
    ada_6.jpg 763.839608 763.839608 643.123666 365.539828 -0.000000 -0.124559 0.076109 0.000000 0.000000 0.000000
    ada_7.jpg 763.839608 763.839608 643.123666 365.539828 -0.000000 -0.124559 0.076109 0.000000 0.000000 0.000000
  • Andrea Alessi
    3Dflow Staff
    • Oct 2013
    • 1305

    #2
    Hello yusufes,

    those are the internal (intrinsics) parameters of each camera.

    From your question i think what you want to do is to export in .fbx and check "export cameras". You should then import the .fbx in your 3D editor of choice.

    here is a quick screenshot : http://oi60.tinypic.com/2ypgm88.jpg

    There is a known issue though (which will be fixed in the next week's update) which will probably (not always) export correctly the X,Y,Z position of the cameras but not their orientation

    let me know if i can be of further help!

    Andrea

    Comment

    • yusufes
      3Dflower
      • Sep 2015
      • 3

      #3
      Hello Andrea
      Thanks for quick answer.
      Camera data only export ".fbx" format? ".ply.", ".stl" , "obj/mtl" format isn't support camera data?

      Comment

      • Roberto
        3Dflow
        • Jun 2011
        • 559

        #4
        Hi,

        ply, stl or obj are raw mesh formats and they cannot contain information regarding the cameras position/orientation.
        The cameras are embedded in the fbx format, but not every modeling software can read them. Also, as Andrea mentioned before, last week we found a problem with camera importing in Maya we have just fixed.

        You can also export all the cameras parameters as txt files from the "export cameras and sparse point cloud" menu.
        The parameters can be either exported in the standard Computer Vision format (projection matrices http://homepages.inf.ed.ac.uk/rbf/CVonline/LOCAL_COPIES/FUSIELLO4/tutorial.html#x1-30003 ) or as opengl Projection Matrices.
        In both cases, I think you have to use an external script to import them in 3DS or Blender.
        From a quick google search, the closest script I've found for Blender is this one: http://koelzk.crispy-cow.de/article/9/importing-bundler-scenes-to-blender
        We currently don't export as bundle.out, but we can quickly add this export format as it's very close the projection matrix format.

        Next week we are going to make a new release that will contain the fix for the problem with the fbx and we can add the Blender format exporting option as well.


        Comment

        • yusufes
          3Dflower
          • Sep 2015
          • 3

          #5
          Roberto thank you.

          Comment

          • Roberto
            3Dflow
            • Jun 2011
            • 559

            #6
            Just a quick note to say we just released a new version (2.050) with both the fix for the fbx format and the bundlev3 export format.

            Comment

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