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Ia there a sneaky way of extracting the internal depth map of images?
You cannot directly export our internal depthmaps (and likely will never be able to ) but we can export the "depthmap" from a selected camera (basically the z-buffer) which is what you would need for the facebook 3D system.
I'll discuss this internally with our technical director but I think this should be easy and we can probably add it soon in the current beta
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