Road to version 5.0 (Dragonfruit) - beta test thread

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  • sam3d
    replied
    I noticed that saved orthophoto files that have a decimal point in the filename are missing the text proceeding the "." in any accompanying files.

    v4.974 but not tried this in any previous version.

    screenshot of files attached


    Attached Files

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  • Roberto
    replied
    Changelog 4.972

    + Improved points partitioning during stereo processing
    + Fixed a crash occurring during texturing when selecting cameras for texture
    + Added a photoconsistency and blurriness checks during the orthophoto creation
    + Fixed an issue with photoconsistency and blurriness checks during the texturing creation
    + Fixed an issue when loading old Zep with geoereferenced dense point clouds
    + Fixed an issue when exporting .3dk from Scarlet
    + Zephyr viewer will now reduce the gpu usage when the application loses window focus (user doing something else)
    + You can now define a background color for orthophotos
    + Minor fixes

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  • Roberto
    replied
    Changelog 4.971

    + Added a combobox to change control points to the edit control point dialog
    + Several bug fixes and improvements(Texturing and Structure from motion)

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  • Roberto
    replied
    Changelog 4.970

    + Added popup on Scarlet for missing native format plugins
    + Fixed image sorting when loading images from a folder
    + Improved handling of invalid triangles (with no reprojection) during texturing
    + Several improvements to texturing
    + fixed a crash in texturing
    + fixed a crash in LoD Mesh exporting
    + fixed a crash during stereo point clouds merging
    + fixed a crash during cuda check at startup
    + fixed a crash related to key points animation

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  • Roberto
    replied
    Changelog 4.969

    + Fixed deadlock in texture initialization
    + Improved texture blending
    + Fixed an issue that caused holes with out-of-core meshes.
    + Minor fixes

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  • Roberto
    replied
    Changelog 4.968

    + SfM Urban preset rebalanced
    + Rotated photos are now also rotated in the control point selection dialog
    + Added full projection threshold control in the marker detection dialog
    + Several minor fixes

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  • sam3d
    replied
    Thx Andrea; speedy solution Filippo

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  • Andrea Alessi
    replied
    Originally posted by sam3d
    I still have an issue with portrait JPG images being rotated when adding CPs from images.

    Will send a sample set of images to support email address.

    v4.967 W10 Pro.
    that is actually the current behaviour in Zephyr , however Filippo added this contextual menu now expect it for the next beta release

    Click image for larger version

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  • sam3d
    replied
    I still have an issue with portrait JPG images being rotated when adding CPs from images.

    Will send a sample set of images to support email address.

    v4.967 W10 Pro.

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  • sam3d
    replied
    On the Alignment screen the text at the top say "...marked as Control" Should this now be "...marked as Check" ?

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  • sam3d
    replied
    I found that the exported .SCR orthophotos are rotated 90/180 degrees on import - seems to vary. I'm just using Draftsight so maybe true Autocad is fine but just thought it was worth mentioning. Otherwise they scale perfectly.

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  • Roberto
    replied
    Changelog 4.967

    + Fixed an issue of missing triangles when importing a quad mesh for retexturing
    + Added possibility to transfer texture mesh (instead of recomputing it) when importing a mesh with uv maps
    + Scarlet visualization speed ups
    + Added bounding box definition in Scarlet
    + Improved edge filtering
    + Bug fixes

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  • Roberto
    replied
    Changelog 4.966

    + Improved edge filtering perfomances
    + Fixed an issue with marker detection and unstable triangulation
    + Fixed an issue when adding cameras to the workspace

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  • Roberto
    replied
    Changelog 4.965

    + Fixed raw-format rotation when using WIC image engine
    + Fixed a problem when exporting e57 georeferenced data
    + Fixed a crash in Scarlet
    + Fixed a crash when importing a point cloud with few points
    + Scarlet rendering speed ups
    + Fixed a crash when using the densified mesh enhancer workflow

    Leave a comment:

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