Announcement

Collapse
No announcement yet.

Blender obj import doesn't work

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Blender obj import doesn't work

    Hi,

    A successful rendered object in Zephyr looks very strange and isn't usable in Blender. Both software current version. Do you have any idea?

    Regards
    Jan

  • #2
    Hi josch76 - If the dataset is georeferenced (GPS) then Zephyr automatically saves the mesh vertices with double-precision (no rounding errors etc...) - LOTS of software doesn't support double precision data, so to import successfully it needs to be converted to a Local Rendering Reference System. (Maya, Meshlab etc... etc...).

    You can select local rendering reference system on export:

    Comment


    • #3
      I have a similar problem after the last update, but in my case the imported data from 3DF (obj format) does not appear on the screen in Blender. I never had such a problem before the last update.

      Comment


      • #4
        Originally posted by MarcinMango View Post
        I have a similar problem after the last update, but in my case the imported data from 3DF (obj format) does not appear on the screen in Blender. I never had such a problem before the last update.
        Hi MarcinMango - This video explains how to focus on different things in Blender - https://youtu.be/8hHSPhgWSV0

        If you can't see the model in the viewport at all, select in the 'Scene Selection' (top right) and proceed from there.

        Comment

        Working...
        X