Live/Real-time Reconstruction
Collapse
X
-
Hi vpanchal - Welcome to the forum - While not currently a feature of our software, we have a SDK which people can use to create their own custom solutions: https://www.3dflow.net/flowengine/ -
Live/Real-time Reconstruction
Hello,
Is there any known way to use 3DF Zephyr or FlowEngine to generate a "live" reconstruction where the spare/dense point cloud is generated iteratively, as images are taken in real time? It can be processed in batches of images as they are added to a folder.
Meshroom has a feature which does this, and I was wondering if a similar pipeline is possible with the 3DF framework.
Thanks!
Leave a comment: