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that's what it is - "lighting on" in Zephyr and Unity look the same. Just selecting an Unlit Texture shader in Unity did the trick. Whoops!...Last edited by SGT; 2017-10-24, 04:20 PM. -
Here's some screenshots to demonstrate the issue (first shot is in Unity, second is the OG in Zephyr).
It sounds like georeferencing might...Last edited by SGT; 2017-10-24, 04:06 PM.Leave a comment:
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Loss of detail / Bumpy object on export
Hey y'all - I am using the 13 day trial of 3DF Zephyr Lite. I've created an object in Zephyr and it looks great - super crisp, great texture detail. When...
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