Dear 3DFlow staff,
I'm really not a texture wizard, so I don't have any experience with texture creation/refinement.
What are your recommendations for expanding the color textures of scanned objects created with Zephyr with additional textures in the further workflow? (AO, metalness, height map etc.)
The first step (remapping scanned textures to ordered UV textures) is already a big hurdle for me, so I would be grateful for a general workflow with recommendable apps.
(i mean, you don“t need to explain everything in detail, but telling about the road from Zephyr to Zephyr plus additional textures would be kind.)
Thanks in advance and keep up your good work at the outstanding Zephyr app!
Stephan
I'm really not a texture wizard, so I don't have any experience with texture creation/refinement.
What are your recommendations for expanding the color textures of scanned objects created with Zephyr with additional textures in the further workflow? (AO, metalness, height map etc.)
The first step (remapping scanned textures to ordered UV textures) is already a big hurdle for me, so I would be grateful for a general workflow with recommendable apps.
(i mean, you don“t need to explain everything in detail, but telling about the road from Zephyr to Zephyr plus additional textures would be kind.)
Thanks in advance and keep up your good work at the outstanding Zephyr app!
Stephan
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