Finally nailed flat objects with Zephyr Lite after update

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  • KeesZ
    Blossoming 3Dflower
    • Jun 2025
    • 1

    #1

    Finally nailed flat objects with Zephyr Lite after update

    I just wanted to share my positive experience with the latest 3DF Zephyr Lite update. I used to struggle a lot with flat objects but that seems to have changed completely!

    A few weeks ago I had taken a set of 158 photos of a medieval papal seal. It's flat, though not as thin as a coin. I could never get a proper model from it. Sometimes only one half was reconstructed or I ended up with two connected halves like an open clamshell. This morning I loaded the same photoset into Zephyr Lite and to my surprise it worked perfectly. Not a single photo was rejected and the model came out clean and complete (papal seal on sketchfab: https://skfb.ly/pyznK ) . I also finally managed to get a good model of a commemorative medal that also had never worked before.

    Tomorrow I'll be working on an object with thin elements and I have full confidence it’s going to turn out well.

    I’m really happy with this update. It makes a huge difference for tricky/flat subjects. Big thanks to the 3Dflow team!
  • cam3d
    3Dflover
    • Sep 2017
    • 699

    #2
    Awesome great to hear KeesZ - Nice model! I jumped into the inspector in Sketchfab and noticed these strange vertex normal artifacts:

    Click image for larger version  Name:	Screenshot 2025-06-25 173219.png Views:	0 Size:	159.5 KB ID:	9975

    I've not seen anything like this before - Did the model go straight from Zephyr to Sketchfab? Or did it stop off in another program like Blender on the way?

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