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Just an Info: Texturing a Mesh with the 4.464 Beta build takes aloooooot time, even just a single texture, much much slower then the regular build.... -
Windows was not able to uninstall the software, i had to go to the 3dfzephyr beta root and start the uninstall manually
After that a fresh new...Leave a comment:
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just got an beta update information (new update), during the update got this message (see pic)
i will try a different way, uninstalling the software...1 PhotoLeave a comment:
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Hi Darth....err Anakin
Look here is an 3D Modell created with this camera,
of course you have to decide for yourself if the quality is...👍 1Leave a comment:
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I wanted to play around with the new mesh detail enhancement filter(s), but where can i turn it on/off, or play with the settings, is it in the photoconsistency...Leave a comment:
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I have a question (see pic) lets say i selected Mesh 2, but why it is possible to yellow select Mesh 1 even its not selected? this allways confuses me,...1 PhotoLeave a comment:
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first i am very impressed with the new speed Zephyr calculate stuff !!!
I also like the new bounding box selection, but i have a small question,...Leave a comment:
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if this works out, then for a square wall you would only need 4 vertices in the end!👍 1Leave a comment:
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Blurry Textures, hmm?
Hi there, with one of my latest project i have problems with blurry textures, some parts are sharp, others blurry,
i then change different settings...2 Photos -
a very good idea!
It happens sometimes while working fast that i miss the Pause/Resume and trying to rotate the Object everything gets unselected,...Leave a comment:
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Face selection polygons
Right now its only possible to select polygons with the vertices, selecting just one polygon or more polygons is tricky, nearby not wanted polygons geting... -
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Hi Karlsc you need minimum two of this 180 fisheye photos (front & back) to create one Equirectangular. look here: https://boofcv.org/index.php?t...Leave a comment:
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