3DF Zephyr 3.300 is out now!

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3DF Zephyr 3.300 is finally ready!As usual, we pushed our state of the art technology to the next level, added new tools and fixed many minor annoying bugs! What’s new in 3.300? Improved technology This update allowed us to release … Read More

3DF Zephyr 3.141 is out now!

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Happy Pi Day! To celebrate, we have released 3DF Zephyr 3.141! Added hardware monitor window Fixed a bug in sketchfab export Fixed a bug in remeshing with no cameras loaded in export Fixed a bug that would crash zephyr when … Read More

3DF Zephyr 3.1 out now!

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Tons of new features, as well as lots of UI improvements and bugfixes are included in this release. Below, the highlights: New Texturing Algorithm A lot of effort has been spent into improving our state of the art texturing algorithm: color … Read More

3DF Zephyr 3.0 is out now!

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After a long three months beta testing period, 3DF Zephyr 3.0 is now ready for download! The whole reconstruction engine has been updated: many new technology improvements make Zephyr 3.0 faster than ever and even more accurate than before – all … Read More

3DF Zephyr 3.0 goes Open beta!

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We’re happy to announce that 3DF Zephyr 3.0 is almost ready to ship! While we iron out the last remaining bugs and finish polishing the newest features, why don’t you help us out testing our latest build ? Don’t forget … Read More

Come find us at Intergeo 2016!

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We’re a few days away from Intergeo 2016! Make sure to stop by our booth (Hall A1, Booth: F1.079) for a 3DF Zephyr 3.0 demonstration or for a friendly talk with our staff! Do you still need a ticket? Click here for … Read More

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