3DF Zephyr Tutorials

We designed 3DF Zephyr to be a user friendly and easy to use powerful tool. You can get up & running in few minutes and create your first 3D reconstruction with few clicks.

We have an extensive documentation that can answer almost all questions as well as a forum where you can ask the developers directly for assistance or to give us feedback.

As we keep developing 3DF Zephyr, we are also publishing tutorials with tips & tricks of the trade. Feel free to give us feedback on which tutorial you would like to see next!

We encourage questions and dicussions: feel free to ask anything on our forums or on our 3Dflow Academy Facebook Group

Manuale 3DF Zephyr Download   Free 3DF Zephyr manual (pdf ebook) download

· 3Dflow Academy video tutorials ·

Basic workflow
Your first photogrammetry project

Photography for photogrammetry
Learn how to shoot photos for 3DF Zephyr

Masking
Masking with 3DF Masquerade

Selection & cleaning tools
Point cloud & mesh utilities

Video reconstruction workflow
From video to 3D model

Point clouds & mesh filtering
In-Zephyr post processing

Control points Part 1
Rescaling & bundle adjustment

Control points Part 2
Workspace merge, manual orientation

Photoconsistency
mesh filtering with photoconsistency

Custom UVs
Unwrapping and retexturing

360° cameras
Using equirectangular images

Laser scan integration
(or other external point clouds)

From high poly to low poly
baking normal maps with Zephyr and xNormal

Fixed rig workflow
Optimized workflow for scanning booths

· Base tutorials ·

Tutorial - how to generate a 3D model from pictures

View tutorial

 

#01. Getting started
First steps with Zephyr

Tutorial - using the bounding box

View tutorial

 

#02. Bounding box
Usage & management

Tutorial - masking images with 3DF Masquerade

View tutorial

 

#03. Masking
Using 3DF Masquerade

Tutorial - managing multiple objects in 3DF Zephyr

View tutorial

 

#04. Multiple objects
Workspace objects management

Tutorial - cleaning point clouds

View tutorial

 

#05. Point cloud cleaning
Cleaning point clouds

Tutorial - create beautiful animations in 3DF Zephyr

View tutorial

 

#06. Animation videos
Create and save animations

Tutorial - using movie files to generate a 3D model

View tutorial

#07. Movie files
Using movie files as input

Tutorial - unwrapping a texture

View tutorial

 

#08. Texture unwrapping
Using blender

Tutorial - parameters tuning

View tutorial

 

#09. Advanced parameters
Tuning, tips & tricks

Tutorial 10

View tutorial

 

#10. Filters and Photoconsistency
Tips and tricks

Tutorial 11

View tutorial

 

#11. Understanding density
Polycount and quality

Tutorial 12

View tutorial

 

#12. Advanced masking
Turntable specific tips

· Pro/Aerial only tutorials ·

Tutorial 2

View tutorial

 

#A01. Control points & distances
management and world alignment

Tutorial 3

View tutorial

 

#A02. Orthophoto & Orthomosaic
creation and advanced options

Tutorial 6

View tutorial

#A03. Workspace merge
Merging two .zep togheter

Tutorial 9

View tutorial

 

#A04. Confidence
Understanding confidence

Tutorial 15

View tutorial

 

#A05. DEM file
DEM & profile

Tutorial 16

View tutorial

 

#A06. Target
automatic detection

Tutorial 11

View tutorial

 

#A07. Laser scan handling
Importing and coloring

Tutorial 10

View tutorial

 

#A08. Contour lines generation
Sections and track sections

Tutorial 09

View tutorial

 

#A09. Shape from silhouette
Dense cloud generation from silhouette

Tutorial A10

View tutorial

 

#A10. Bundle adjustment
Differences and usage

Tutorial A11

View tutorial

 

#A11. Fixed rig
Fixed rig workflow

Tutorial A11

View tutorial

 

#A12. Multispectral
Multispectral (with calibration) workflow

· Additional resources ·

· Troubleshooting ·